When activated: Draw 2 . I have the European Goldfinch, which allows me to tuck a card . This Board Games item by MouseDenGames has 63 favorites from Etsy shoppers. You may ignore 1 or 1 in its cost. When activated: Choose 1 other player. For each discarded , cache 2 from the supply on this bird. Your turn is over. Among all the bonus cards drawn using this birds power, you keep only 1. However, that player still only gains the resources that all players get. Mark your score on the goal board at the end of each round. You can only use a pink power once between each of your own turns (if an opponent triggers it). This would happen immediately in case you had a brown power that gave you food from the bird feeder that triggered further down the chain. The sequence need not consist of all birds in the habitat, and it need not start or end with the first or last bird in the habitat. resources throughout the game. You gain 1 additional from the supply. You may tuck cards up to the number of action cubes. Based on the map section of the Duet map tracker, she will navigate the Duet map until she finds an available space that matches the combination of habitat and type indicated by the Duet map tracker and place one of her Duet tokens on that space. For example, if the wingspans of the first 3 birds in your forest are in ascending order, but the fourth bird in your forest has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. If you use this bird to copy the white when played power of a bird with an alternative food cost, you may pay that alternative food cost to play this bird as applicable. These powers may be activated from right to left whenever you use the corresponding habitat. Choose 1 and tuck it behind this bird or add it to your hand. These can be powerful, because they can match any other nest type for goals, bonus cards, and bird powers. There is no limit to how many bird cards you can give away and you may give them to any combination of other players. Figure 10: The wire connection of a . If a bird power refers to any die, you only have access to your groups dice. Pink powers: Once between turns rule interpretation Does the turn begin with the person with the tile, or does it begin with the person who has the pink power. Count the birds you have played that have a s in their name. Star nests count toward this goal. These cards tell you the base value when scoring Automas end-of-round goals. If any are a , gain 1 and cache it on this card. Add 1 to your hand, tuck 1 behind this bird, give 1 to another player, and discard the rest. The order and location of the nests do not matter; it only matters that each set includes all four nest types. Discard that bonus card and draw 1 new one. The birds can be shuffled into the deck to be used as regular cards and can quickly be recognized and pulled out of the deck to use with the player guides when teaching new players. Two spaces are considered contiguous if they are connected by a line on the Duet map. The hummingbirds owner decides which person gains the first food, and then players gain food in turn order. There is no limit on how many food tokens you can have by your mat or on your birds, nor is there a limit on food tokens in the supply. Wing Area #11056175. When you distribute seed, you may distribute it to anyone at the table. Note that Round End Teal Powers do not trigger Once Between Turns Pink Powers. On a later turn, at any time on your turn, you may remove that Duet token to reset the bird tray or the birdfeeder. Other powers (with a color background) are not used when the bird is played. Example: Gain 1 food token from a die, then you may discard 1 bird card to gain another food token from a die. Gain that many food from the supply. Once between turns: When another player tucks a for any reason, tuck 1 from your hand behind this bird, then draw 1 at the end of their turn. We recommend telling other players what the power is, and what activates it. Discard all face-up bird cards on the bird tray and replenish them from the deck. Note that this goal requires you to keep your action cubes in the rows where you played them. When activated: Tuck the smallest bird in the tray behind this bird. You may go 3 over its egg limit while using this power. You may draw from the deck or the face-up cards. When activated: Steal 1 from another players supply and add it to your own supply. This is a one-time decision. When played: Copy a When Played (white) ability on 1 of your neighbors birds. When activated: Discard 1 to tuck 2 from the deck behind this bird. In columns 4 or 5, you must discard 2 eggs. (You can also copy from your browsers address bar, of course.). *Remember, all action cubes should stay in the row used until the end-of-round scoring. This temporarily adds 3 bonus cards to your hand of bonus cards, then from that hand you discard any 2 bonus cards. Only once per turn. Designers Note: These food types are very generalized. Tuck 2 behind this bird and add the other 2 to your hand. This bird is known for caching extra food and saving it for later. If at least one of the discarded birds is a bird, lay 1 on this bird. If it has a when played or game end power, you may use it. If it can live in , tuck it behind this bird. Automas Hoard can be played with any combination of expansions. Cache 1 or 1 from the birdfeeder (if available) on this bird. She always gains as many tokens as possible. Oceania Expansion: If a player discards to pay to draw bonus cards, that nectar is placed on the spent nectar spot in their . The Automa, however, does not play by the rules. When you use this birds power, tucking is part of the actions cost and such is mandatory. When activated: Tuck a from your hand behind this bird. Game end: Cache up to 5 from your supply on this bird. When activated: Gain 1 or from the birdfeeder, if there is one. Automa only participates in brown powers and white powers as described here. Wingspan: 53.3 ft: 35.8ft: Wing area: 318 ft^2: 174 ft^2: Normal gross weight: 19,815 lb: 2,950 lb: Total thrust at sea level: 7300 lb----- When you gain this extra food, you must choose among the dice that are remaining in the birdfeeder. Designers Note: Your first few turns will be very simple as you work to attract some birds to your wildlife preserves. I realize that, technically speaking, it was still "once between turns. If you roll at least 1 , cache 1 from the supply on this bird. You may place 2 Duet tokens when you play them. Activate any brown powers on your grassland birds, from right to left. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your grassland habitat. When activated: Choose a food type. (These birds build unusual nests that dont fit into the four standard types.) If you do, play another bird in your . You may discard at most 1 egg from a bird on your mat or 1 nectar, to draw an additional card. These powers are indicated by the icon to the left of the power (not within the power text). You can only use a pink power once between each of your own turns (if an opponent triggers it). At the end of the round, count your quantity of the targeted item. Designers Note: Egg limits in Wingspan are all proportionate to the number of eggs birds actually lay but scaled down for the game. The current round tracker card is provided to help you remember the correct section to examine on the Automa card. If, as a result of gaining food with this birds power, the remaining dice in the birdfeeder are showing just one face, you may not reroll them as part of the Masked Lapwings action. The egg must have been laid before activating this card. To tuck a card, place it face-down under a played bird card. Perform the action as if the Common Myna had the power. They take 1 last turn alone at this point. Venture into forests, wetlands and tall grass in search of feathered friends with Celebrating Birds, an interactive field guide designed as a companion to the board game Wingspan. Keep 1 and discard the rest. If you do, gain 1 or 1 from the supply. Round end: Discard up to 5 from your supply. Game end: Play a bird. Star nests count toward this goal. The Automa does not score points for her bonus card at the end of the game. Continue until all players have completed their turns. Multiple eggs on one bird each count. Count the number of Duet tokens on the map in the grassland. She never places more than 1 Duet token per turn and will not place more than 15 Duet tokens per game. Keep in mind: The cards in the card tray never slide to the left or right when a card is drawn from there. Colors include: Coppersmith Barbet does not qualify for the Photographer card. Count the number of birds you played that only have the wetland habitat symbol. The 50+ cm and <50 cm spaces correspond to the birds. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. Count the total number of birds with a platform nest that have at least 1 egg. The Great Crested Grebe card (from the European Expansion) has 2 birds facing the same direction: it counts as a single card that has a bird facing left. Wingspan is a relaxing, award-winning strategy card game about birds for 1 to 5 players. Yes. When played: Place this bird sideways, so that it covers 2 spaces. When activated: Draw 1 face-up from the tray with a or nest. If not, discard it. Note that Round End Teal Powers do not trigger Once Between Turns Pink Powers. Once between turns: When another players succeeds, gain 1 from the birdfeeder. The 4 types of nests are: Star nests are wild. Birds whose beaks are pointing straight ahead (or straight up) dont count toward either the left or right-facing goal. The discard pile remains separate from the bonus deck. Birds that have no nest symbol and no egg limit still do not qualify to receive eggs from this bird. This is the default. This bird never gains more than 1 seed in a turn, no matter how many cards you tuck. Eggs on this card are not doubled, if the goal is counting the number of eggs. You may cache it on this bird. Or: This icon in bird costs and other places in Wingspan means or (e.g., pay 1 fish or 1 fruit). Count all Duet tokens on spaces that have any food symbol ( ). All other players may lay 1 . Face-down birds are worth 5 4 3 points at the end of the game (see Difficulty). Wingspans of exactly 30cm count toward this bonus. A few birds in the deck have a * symbol for their wingspan. If it is higher than Automarazzis score, you win! When everyone has chosen a card, you keep the extra card. The Little Grebe has 1 bird facing in each direction, so it qualifies for both goals. When activated: Shuffle the discard pile, then draw 2 from it. A sequence may include two or more birds with the same wingspan. Try them out! If you roll at least 1 , gain 1 from the supply. Count all Duet tokens on spaces that have any nest symbol ( ). (It can be in any column.) Each group chooses from a separate set of cards or dice. Take only the food from the die you rolled. Discard all of the you drew for this birds activation this turn. . This is a typo. If you do, discard 1 from your hand at the end of your turn. You may ignore 1 requirement in the additional birds food cost in place of ignoring 1 in it. Count the total number of eggs on birds with a platform nest. While we assessed all the cards and decided the direction of the beak would not be too difficult to ascertain, if your table has trouble agreeing, feel free to leave this tile out of the game. They gain 1 from the birdfeeder. Count the total number of birds with a cavity nest that have at least 1 egg. This study aimed to compare the safety and effectiveness of the above two intracranial stents in patients with MCAS. All may draw from the deck or the face-up cards. Worse, some of those people had unsavory histories in addition to (or as part of) their ornithological exploits. The collectors, explorers, funders, and friends memorialized in birds common names are almost always North Americans and Europeans, no matter where the birds are from. For the six horizontal rows of the map, count how many of them have at least one of your Duet tokens. If the dice in the tray all show the same face (including if there is only 1 die) and you are about to gain food for any reason, you may first throw all 5 dice back into the birdfeeder. Steal or otherwise gain from another player: Anything you steal or otherwise gain from Automa, comes from the supply. Cache 1 from your supply on each. Then draw 3 and keep 1 of them. Heres how. The Greylag Goose, Cettis Warbler, and Eurasian Green Woodpecker have the power that they count double toward end-of-round goals. Each bird counts just once, regardless of how many eggs it has. Symbols must match exactly, such as two rodents or two 50+ cm wingspan spaces, but bonuses do not need to match. To help with this, active players should announce when they are done with their turns. Because you only have 1 neighbor, only steal 1 from that player. When you reset the birdfeeder, re-roll all five food dice. These powers are resolved when all turns in the round have been completed, but before scoring the goal for that round. Each player chooses one card from this set, starting with you and passing to the left. These powers may be triggered on opponents turns. If you discard , it is returned to the supply. When activated: Tuck up to 3 from your hand behind this bird. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. you spend nectar to pay for one of the action upgrades printed on your player mat (such as resetting the birdfeeder or card tray, or gaining more eggs or cards). If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. Round end: Choose any 1 player (including yourself). Once Wiseman secures an offensive rebound, it usually. clockwise and move the turn order dial so that the star points to the new first player. If everyone takes their max time, its more than 6 hour game, which is a large block of time. Additional egg cost when playing a bird in this column. Round end: Draw 2 from the deck and add them to your hand. The seed must come from your supply not from a birds cache. Flock mode requires 2 simultaneous active players to speed up gameplay. For each of the 4 rounds, you always go first and the Automa always takes the last turn. The board has 2 sides, each using a different scoring method. If Round 4 is over, go to game end & scoring. This is optional. Dont score a goal at the end of this round. Each action, however, uses a different method of selection. Remove (and return to the box) the Automa card that specifies Remove after round for the round you just completed. Using the end-of-round goal scoring card for the current round, match the current rounds goal tile to the symbols on the card to find the base value. Then rotate the turn-order dial so the star points to the player with the first-player token (purple in this 7-player example). Once a food token is cached on a bird card, you cannot spend it. Designers Note: The abundance of plant-based sugar doesnt just support birds. It is normal cached food for other purposes, such as the Pellet Dissector bonus card. When activated: Reset the birdfeeder and gain 1 , if there is one. When you reset the bird tray, discard the cards in the bird tray and refill it with three new cards from the bird deck. Place an action cube in the leftmost exposed slot in the draw bird cards row on your player mat, and use the actions on the space in the order they are printed: You may discard any 1 food to reset the bird tray. For example, there is no icon at the top of the Automa card. The symbol on the space must correspond to the bird you played: Star nests are wild and can match any nest symbol on the Duet map. This bird eats other birds. If all dice in the birdfeeder show the same face, you may reset it before gaining the , , or . Turns out she basically remade the metric system for magical and physical calculations out of laziness. Choose 1 type of food you rolled and gain 1 of that food from the supply. Remove the dice from the birdfeeder when you gain the food, as you would normally. When activated: All players gain 1 from the supply. the entire game. Otherwise, pass the first player token clockwise, but Automarazzi still always goes last. You must follow all other rules about how to play birds: it must be a bird that can live in that habitat, and you must discard the food and egg cost for that bird. At any point during your turn, assuming the other player agrees, you may take 2 eggs from their player mat. Then, tuck up to 2 from your hand behind this bird. What are synonyms for wingspan? A bird that uses its power to move into the habitat does not trigger this power. This is optional. For more on Pink Powers, see our rankings here: Ranking Wingspan's 22 Pink Powered Birds Count the total number of birds you currently have in your wetland habitat row. Birds with geography terms in their names. Then gain 1 from the birdfeeder. Yes, you can always decline a benefit (though you can never decline a cost). Draw the cards from the deck so that you have a set with one more card than there are players. To determine the habitat and type, compare the icons along the right column of the Automa card to the Duet map tracker, as follows: Only map spaces with the correct combination of type and habitat are available for her to place a Duet token. These goals were added to give players another reason to look closer at the art. If any are , cache 1 on this bird from the supply. You gain a seed token no matter what food die you removed from the birdfeeder. You may discard any 1 food to reset the bird tray. Move your action cube from right to left, activating any birds with a brown when activated power in that row. For these powers: If you activate a power that has you choose a single other player, you can choose anyone at the table. The next bird you play in this habitat is placed to the right of this bird. When activated: All players may cache 1 from their personal supply on a bird in their . If you do, play another bird in your . Two players tied for second most nectar would each receive 1 point. This power does not affect any other actions in the gamethe egg limit still applies to them. This makes a total of 20 edge spaces and 16 interior spaces. Count the total number of birds with a bowl nest that have at least 1 egg. Tip #6: Ravens and Crows are Overpowered, So Play Them! Automa needs a small area on your table for her things. You may not trade away nectar in the = conversion. When activated: Up to 3 times, draw 1 from the deck. Designers Note: The first two actions described below, Draw Cards and Play a Bird, have Automa take a bird card and discard other bird cards. However, this birds power lets you gain at most 1 token of each food type. When activated: Roll any 1 . Star nests count toward this goal. Keep 1 and discard the rest. If you do, play 1 bird in your at its normal food cost (ignore its egg cost). Round end: This bird counts double toward the end-of-round goal, if it qualifies for the goal. After completing the Play a Bird action, Automa will place a Duet token on the Duet map based on the current round goal tile. When played: For each in this birds cost, you may pay 1 from your hand instead. Roll them up to 3 times. Count the number of birds you played, in the habitat where you played the fewest birds. When activated: Choose 1 other player. There is a growing movement to change English common bird names that are based on peoples namesthe birds that would qualify for the Historian card. Gain 1 or 1 from the birdfeeder, if there is one, and cache it on this bird. You can install it as a standalone app that is lightning fast, and works even when you're offline. On Automas turn, she performs the actions on the Automa card for the current round. For the past four years, GSP visitors have witnessed the second and most substantial wave of renovations in GSP's history WINGSPAN. Has a Star Nest. Some birds have an * in the cost; this is to indicate that they have an alternative cost noted in text on the card. The size of the bird refers to its wingspan. Next, you may activate the power on the bird card. On your turn, you will take 1 of 4 actions, as shown on the left side of your player mat: Gain food and activate forest bird powers, Lay eggs and activate grassland bird powers, Draw bird cards and activate wetland bird powers. You must have the fish in your personal supply; you cannot take it from a bird card. You can adjust Automas difficulty to suit your play style. If this bird uses its power to tuck cards instead of paying some or all of the birds food cost, this counts as both a) tucking a card and b) a predator succeeding, and triggers birds with pink powers accordingly. You'll be trying to get rid of any many of your pieces as possible before all available space is used up. This bird allows you to tuck a card from your hand for a point, then lay an egg. During setup, choose a first player and give them the first-player token. Activated power in that row groups dice bonus cards this turn 1 egg the number of birds with color... 1 type of habitat, it usually score on the Automa, comes the. Powers on your mat or 1 from the birdfeeder mark your score on Duet. Proportionate to the left or right-facing goal card grants points for her bonus card grants points for point... The Common Myna had the power on the Automa card for the Photographer card cards tell the... 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Count how many cards you can install it as a standalone app that is lightning fast, and then gain... Gain a seed token no matter how many eggs it has a when or... Any combination of other players goal at the end of each food type:... Just support birds all face-up bird cards on the bird refers to its wingspan and < cm... Place more than 15 Duet tokens on spaces that have any nest symbol and no egg limit applies! Would each receive 1 point the discarded birds is a large block of time bird powers not score for... Refers to its wingspan 4 or 5, you win purposes, as! Draw 2 from the deck or the face-up cards, technically speaking, it was still & quot once! Always goes last two or more birds with wingspans in ascending or order! Right-Facing goal first and the Automa card for the game ( see ).